Hold the Line covers battles fought during the American Revolution. This game is a careful conversion of the board game of the same name developed by Worthington Publishing. Jump in and take command of the American or British forces during this pivotal moment in the history of nations!
Featuring an addictive “Action Point” system, you have a limited number of orders to dictate to your troops each turn. You must decide where to attack, who to rally, where to move and who to sacrifice to achieve your goals. Each scenario features unique objectives for both sides and can be played as either. Double the challenge!
Designed from the ground up Ancient Battle: Rome gives a unique wargaming experience. Use Roman legionaries, elephants, catapults, heavy and light cavalry, archers, slingers, fanatics and many other unit types to engage in classic battles.
The game features a total of 63 missions, including ‘Caesars campaign in Gaul’ culminating in the classic siege of Alesia, and the campaign between Julius Caesar and Pompey the Great, including the battle of Pharsalus.
The year is 1812. Great Britain and her allies are battling Napoleon for control of Europe. In response to British seizure of American ships and goods, the young United States declares war on Britain and invades Canada. You and up to 4 other players take command of the armies of the British Redcoats, Canadian Militia, and Native Americans, or of the American Regulars and American Militia to decide the fate of the Americas. The action takes place on a huge historically accurate map that spans the United States and Canada from Detroit to Montreal. Players from each faction cooperate to gain control of key towns and forts.
Ask most historical strategy gamers about World War Two and not many would have thought there were any tank battles in the Pacific Theatre of World War Two. They did happen, and they happened often, but they never matched the scale of the Western Theatre. Starting in China in the 1930’s the Chinese engaged the Japanese using Russian T26’s and German Panzer I’s. The Japanese fought the Russians in 1939 and 1945, the Soviets with the one of the world’s greatest generals, Zhukov, in command! In 1941 the French in Vietnam briefly fought the Japanese with World War One era tanks. In Burma and India, British Commonwealth forces regularly engaged in battle using equipment that would have been considered obsolete on the West Front. Finally the titanic struggle between the Japanese and United States of American resulted in dozens of tank engagements. Even the Island War battles saw some engagements with over 30 Japanese tanks in a single mass assault. Tank Battle: Pacific attempts to create many of these battles with a mixture of historical battles and themed scenarios that capture the experience of being a tank commander in the Pacific Theatre in World War Two. Fight battles between Japan, France, China, Russia, British Commonwealth and The United States of America. The game has a wide range of features from the tank battles of Northern Manchuria to the battlefields of Burma and the landings on the Pacific Islands. The game even includes a what-if scenario for Operation Olympic, the invasion of the Japanese homelands.
This 1 on 1 card game recreates the drama of the day Allied soldiers went ashore in occupied France, 6 June 1944. Each of the historic landing beaches – Sword, Juno, Gold, Omaha and Utah – is represented by its own card, as are the defending German divisions and attacking Allied units. The Allies must marshal their resources to gain and secure control of as many beaches as they can by day’s end: a run-through of the 110-card deck.
However, the Axis has the starting advantage; the Allies need to avoid being caught dead in the water. Although most units are preassigned to a beach, each game is won or lost by the placement of cards that provide additional forces or support. Not only is the state of each beach important to consider for these decisions, but also the geography of the coastline – after a beach has been won, the victorious forces can flank adjacent beaches. Both players must always be thinking ahead, looking for ways to best utilise their cards down the line.